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Thursday, June 11, 2015
Devblog

Devblog 64

Water catchers, UI tweaks, and preparations for mining.

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Thursday, June 4, 2015
Devblog

Devblog 63

We've reloaded combat with incendiary ammo, explosive bullets, and throwable spears. We've also added PVE server commands, performance improvements, a new radtown, building tweaks, item pickups, and more.

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Thursday, May 28, 2015
Devblog

Devblog 62

No update this week, but a few fixes have gone live, and we're working on a new crafting UI, lots of new ammo, searchlights, the miner's hat (pictured), hand-cuffed animations, and more.

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Thursday, May 21, 2015
Devblog

Devblog 61

Ladders, lots of optimization and more.

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Thursday, May 14, 2015
Devblog

Devblog 60

We added signal grenades to call in airdrops, ammo hot-swapping for multiple weapons, candle hats, and we built six radtowns on Hapis Island.

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Thursday, May 7, 2015
Devblog

Devblog 59

We added hand-held maps, research tables, and bean can grenades. And we started to make Hapis Island rad.

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Thursday, April 30, 2015
Devblog

Devblog 58

A whole new world to explore...

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Thursday, April 23, 2015
Devblog

Devblog 57

Explode some fine art: we added rocket launchers and paintable signs!

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Thursday, April 16, 2015
Devblog

Devblog 56

We took the first step towards custom maps, and we added horses.

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