Devblog 71
You can now design in-game shirts and trousers for the Steam Workshop! We also added new compound walls, (hopefully) stopped people building in rocks, vastly improved server performance, and more.
You can now design in-game shirts and trousers for the Steam Workshop! We also added new compound walls, (hopefully) stopped people building in rocks, vastly improved server performance, and more.
A pretty huge, game changing update this week. Possibly the biggest change to the game since the reboot.
Big update! We added cosmetic items and Steam Inventory integration, strong female characters models, wood & bone armour sets, and a freelook mode.
We powered up melee with a sword and machete, made gunfights less laggy, and optimised shaders. And what's that satellite for?
We're back! Sorry for the delay. We added land-mines, bone clubs, riot helmets, and better world generation.
This week we've added dynamic weather, a new semi-automatic pistol, road sign armour and we've worked on balancing, polish and bug fixes.
We have the first look at the female character model, we've planted the seeds of farming with growable corn and pumpkins, and we added the wolf headdress.
In <a href="http://playrust.com/devblog-64/">yesterday's post</a> we mentioned that we had the quarry stuff mostly done but didn't want to put it live until it had been tested properly. Well we gave it a good testing last night and it's now available on Steam.