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Tuesday, March 14, 2017
Community

Community Update 127

A small celebration of Rust stats, a raid in freeze-frame, a retro Rust portable game system, and more.

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Thursday, March 9, 2017
Devblog

Devblog 151

Loadout lockers, optimisations, fixes, and more.

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Tuesday, March 7, 2017
Community

Community Update 126

Character art, a mathematically unraidable base, a super cinematic Raid cam, and more.

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Thursday, March 2, 2017
Devblog

Devblog 150

Guns are on backs, overgrowth is in, servers are wiped. Have fun!

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Tuesday, February 28, 2017
Community

Community Update 125

Caretaker fan art, Rust-inspired music, raving, and more.

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Thursday, February 23, 2017
Devblog

Devblog 149

Pull on the Heavy Plate Armour and decorate your base with bears, chairs, tables, and rugs. Also, maps now show landmarks and Vending Machines, naked players who have weapons will be highlighted, you can add guest codes to your base, and more.

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Tuesday, February 21, 2017
Community

Community Update 124

The scariest house in Rust, freestyle rap on the servers, a Vending Machine market, and more.

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Thursday, February 16, 2017
Devblog

Devblog 148

You can now safely trade behind the Metal Shop Front, and store your food and decorate your base with a fridge. There's a look at the AI system, some nerfs, some buffs, and more.

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Tuesday, February 14, 2017
Community

Community Update 123

The new vending machine meta, some terrible puns, Rust remade in Unturned, and more.

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