Devblog 88
We're working on improving the official servers, making underwater more interesting, the new dungeons and tunnels, and more. Also, our clouds now look pillowy as hell.
We're working on improving the official servers, making underwater more interesting, the new dungeons and tunnels, and more. Also, our clouds now look pillowy as hell.
Come see the dead city of Titan. Also, Vertiigo hits 100k subs, there's some excellent machinima, and a look into the base voted most likely to be raided.
Check out that new gun! The M249 is in. Along with major changes to the pumpjack (it's gone for now), some rifle nerfs, blueprint tweaks, building stability changes, and more.
A <strong>community</strong> concept for an alarm, a hugely successful charity event, a Rust-inspired gun, Darth Vader revisits Rust, and more.
No patch, but the first look at the M249, a gun so powerful it can only be obtained by destroying a chopper. There's also the first look at the new human NPCs, a torch nerf, exploits crushed, building tweaks, and loads more.
A preview of <a href="https://www.rustafied.com/">Rustafied's</a> carnival themed <a href="http://www.charitablerust.com/">charity Rust</a> stream, coming this weekend. Plus a visit from Bob Ross, lots of art, and some fun ideas for the in-game camera tool
Lots of home improvements this week. You now have arrow slits and shutters to protect your base (or gaze wistfully at sunsets through), and shelves to stack storage boxes on. We made doors and windows craftable, re-added the Stone Gate, fiddled with the building system, and loads more.
Blueprints as art, basketball with rocks (and explosive entrances), impeccable Roman role-playing, a player-made trailer, and more.
We added the sentry gun, throwable axes (and other weapons and tools), banners, and new signs. There's also building cupboard tweaks, the removal of the often mis-used half-block (and how we'll replace it), and lots more.