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Friday, December 12, 2014
Devblog

Devblog 38

<a href='http://playrust.com/devblog-38/'><img src='http://files.facepunch.com/garry/2014/December/12/2014-12-12_14-20-17.jpg'></a> Clothes, Animals, Mindmap, Weapons, Networking, Optimization

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Tuesday, December 9, 2014
Community

Community Update 21

Tall tales and tall towers.

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Friday, December 5, 2014
Devblog

Devblog 37

<a href='http://playrust.com/devblog-37/'><img src='http://files.facepunch.com/garry/2014/December/05/2014-12-05_20-07-28.jpg'></a> Coding and stuff

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Tuesday, December 2, 2014
Community

Community Update 20

How a Norse God builds his roller-coasters.

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Saturday, November 29, 2014
Devblog

Devblog 36

<a href='http://playrust.com/devblog-36/'><img src='http://files.facepunch.com/garry/2014/November/29/2014-11-29_19-20-05.jpg'></a> Performance and Gameplay

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Tuesday, November 25, 2014
Community

Community Update 19

Here comes the (MS)pain(t).

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Friday, November 21, 2014
Devblog

Devblog 35

<img src='http://files.facepunch.com/garry/2014/November/21/2014-11-21_19-42-56.jpg'> The building update!

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Tuesday, November 18, 2014
Community

Community Update 18

Big builds, little builds, strange builds, and some stuff about the new building system.

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Friday, November 14, 2014
Devblog

Devblog 34

<a href='http://playrust.com/devblog-34/'><img src='http://files.facepunch.com/garry/2014/November/14/2014-11-14_19-28-43.jpg'></a> More building system work..

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