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Tuesday, November 25, 2014
Community

Community Update 19

Here comes the (MS)pain(t).

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Friday, November 21, 2014
Devblog

Devblog 35

<img src='http://files.facepunch.com/garry/2014/November/21/2014-11-21_19-42-56.jpg'> The building update!

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Tuesday, November 18, 2014
Community

Community Update 18

Big builds, little builds, strange builds, and some stuff about the new building system.

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Friday, November 14, 2014
Devblog

Devblog 34

<a href='http://playrust.com/devblog-34/'><img src='http://files.facepunch.com/garry/2014/November/14/2014-11-14_19-28-43.jpg'></a> More building system work..

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Tuesday, November 11, 2014
Community

Community Update #17

Rock talk.

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Friday, November 7, 2014
Devblog

Devblog 33

<a href='http://playrust.com/devblog-33/'><img src='http://files.facepunch.com/garry/2014/November/07/2014-11-07_21-18-32.png'></a> I'm going to keep this devblog short and sweet this week. I've been working on some new stuff that I don't want to talk too much about until it's all implemented properly. I almost got it finished, so it should all be on the devbranch next week.

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Tuesday, November 4, 2014
Community

Community Update 16

This week: The Truman Show of Rust Youtubers, and how to build things.

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Friday, October 31, 2014
Devblog

Devblog 32

Locks, Trees and Networking

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Tuesday, October 28, 2014
Community

Rust Community Update 15: How Many Pixels?

At 68,719,476,736 pixels on a 262144x262144 grid, there is no bigger Rust map.

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