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Tuesday, August 26, 2014
Community

Community Update #7

This week: robots, hotels, and murder-castles.

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Friday, August 22, 2014
Devblog

Friday Devblog 22

<a href='http://playrust.com/friday-devblog-22/'><img src='http://files.facepunch.com/garry/2014/August/22/2014-08-22_20-07-25.png'></a> Crafting, Cursors, Clothes and Caves

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Tuesday, August 19, 2014
Community

Community Update #6

Someone has made Snake in Rust. I'm not even kidding this time. And the Eiffel Tower.

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Friday, August 15, 2014
Devblog

Friday Devblog 21

<a href='http://playrust.com/friday-devblog-21/'><img src='http://files.facepunch.com/garry/2014/August/15/2014-08-15_19-59-39.png'></a> Doors, Keys and Fur.

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Tuesday, August 12, 2014
Community

Community Update: Unreal Estate

This week: the Experimental server's most experimental buildings.

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Friday, August 8, 2014
Devblog

Friday Devblog 20

<a href='http://playrust.com/friday-devblog-20/'><img src='http://files.facepunch.com/garry/2014/August/08/1407501388.jpg'></a> It was mostly all about building this week.

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Tuesday, August 5, 2014
Community

Community Update #5

Inside: Rust turns into Tetris. Sort of.

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Friday, August 1, 2014
Devblog

Friday Devblog 19

<a href='http://playrust.com/friday-devblog-19/'><img src='http://files.facepunch.com/garry/2014/August/01/2014-08-01_21-39-59.png'></a> That's right - we haven't actually cancelled Rust.

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Tuesday, July 29, 2014
Community

Community Update #4

You guys turned a glitch into art. That's awesome.

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