Community Update 18
Big builds, little builds, strange builds, and some stuff about the new building system.
Big builds, little builds, strange builds, and some stuff about the new building system.
<a href='http://playrust.com/devblog-34/'><img src='http://files.facepunch.com/garry/2014/November/14/2014-11-14_19-28-43.jpg'></a> More building system work..
Rock talk.
<a href='http://playrust.com/devblog-33/'><img src='http://files.facepunch.com/garry/2014/November/07/2014-11-07_21-18-32.png'></a> I'm going to keep this devblog short and sweet this week. I've been working on some new stuff that I don't want to talk too much about until it's all implemented properly. I almost got it finished, so it should all be on the devbranch next week.
This week: The Truman Show of Rust Youtubers, and how to build things.
Locks, Trees and Networking
At 68,719,476,736 pixels on a 262144x262144 grid, there is no bigger Rust map.
Microtransactions, Bug fixes and Microtransactions
This week: maps, torches and INVESTIGATIVE JOURNALISM.