Friday Devblog 22
<a href='http://playrust.com/friday-devblog-22/'><img src='http://files.facepunch.com/garry/2014/August/22/2014-08-22_20-07-25.png'></a> Crafting, Cursors, Clothes and Caves
<a href='http://playrust.com/friday-devblog-22/'><img src='http://files.facepunch.com/garry/2014/August/22/2014-08-22_20-07-25.png'></a> Crafting, Cursors, Clothes and Caves
Someone has made Snake in Rust. I'm not even kidding this time. And the Eiffel Tower.
<a href='http://playrust.com/friday-devblog-21/'><img src='http://files.facepunch.com/garry/2014/August/15/2014-08-15_19-59-39.png'></a> Doors, Keys and Fur.
This week: the Experimental server's most experimental buildings.
<a href='http://playrust.com/friday-devblog-20/'><img src='http://files.facepunch.com/garry/2014/August/08/1407501388.jpg'></a> It was mostly all about building this week.
Inside: Rust turns into Tetris. Sort of.
<a href='http://playrust.com/friday-devblog-19/'><img src='http://files.facepunch.com/garry/2014/August/01/2014-08-01_21-39-59.png'></a> That's right - we haven't actually cancelled Rust.
You guys turned a glitch into art. That's awesome.
<a href='http://playrust.com/friday-devblog-18/'><img src='http://files.facepunch.com/garry/2014/July/25/2014-07-25_20-06-39.png'></a> Some fun stuff this week!