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Friday, August 8, 2014
Devblog

Friday Devblog 20

<a href='http://playrust.com/friday-devblog-20/'><img src='http://files.facepunch.com/garry/2014/August/08/1407501388.jpg'></a> It was mostly all about building this week.

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Tuesday, August 5, 2014
Community

Community Update #5

Inside: Rust turns into Tetris. Sort of.

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Friday, August 1, 2014
Devblog

Friday Devblog 19

<a href='http://playrust.com/friday-devblog-19/'><img src='http://files.facepunch.com/garry/2014/August/01/2014-08-01_21-39-59.png'></a> That's right - we haven't actually cancelled Rust.

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Tuesday, July 29, 2014
Community

Community Update #4

You guys turned a glitch into art. That's awesome.

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Friday, July 25, 2014
Devblog

Friday Devblog 18

<a href='http://playrust.com/friday-devblog-18/'><img src='http://files.facepunch.com/garry/2014/July/25/2014-07-25_20-06-39.png'></a> Some fun stuff this week!

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Tuesday, July 22, 2014
Community

Community Update #3

What have you lot been up to?

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Friday, July 18, 2014
Devblog

Friday Devblog 17

<a href='http://playrust.com/friday-devblog-17/'><img src='http://files.facepunch.com/garry/2014/July/18/2014-07-17_19-17-31.jpg'></a> We got a lot done this week.

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Tuesday, July 15, 2014
Community

Community Update #2

This week: nearly Deadwood, concept art coming to life, role-playing in the real-world, stacking campfires to the stratosphere, and more.

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Friday, July 11, 2014
Devblog

Friday Devblog 16

<a href='http://playrust.com/friday-devblog-16/'><img src='http://files.facepunch.com/garry/2014/July/11/2014-07-11_19-24-49.jpg'></a> Has it been a week already? Man, this week has really flown! Here's what's kept us busy.

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