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Thursday, July 5, 2018
Devblog

The Team Update

A new Team UI is here, alongside the jackhammer, a deployable watchtower, and more. This patch wipes the servers.

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Friday, June 8, 2018
Devblog

The Puzzle Update

Apologies for the delay. The new monument puzzles lie in wait for you, a look at the new swampy bandit town, custom maps are coming, and more. This patch wipes the servers and blueprints.

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Thursday, May 3, 2018
Devblog

The Compound Update

We added a scientist protected compound, where players can gather and 'safely' do business. There's also scuba gear and underwater dive sites for you to explore, first-person clothing, and more. This patch wipes the maps, but your blueprints are retained.

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Thursday, April 5, 2018
Devblog

Vehicle Update

Player-driven boats are here, a new helicopter event hits the servers, lusher forests are growing, we look at a new PvE monument, and more.

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Thursday, March 1, 2018
Devblog

Devblog 198

We're back, and this time we're bringing chainsaws, the SPAS-12 shotgun, new foliage, the first look at the new helicopter, and lots more. This patch wipes the maps, but your blueprints will carry over.

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Thursday, February 15, 2018
Devblog

Not a Devblog

An update on our updates.

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Thursday, February 8, 2018
Devblog

Devblog 197

We leave Early Access with a graphics overhaul, give out Frog Boots for those who helped us in EA, and more.

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Thursday, February 1, 2018
Devblog

Devblog 196

Lots of world changes: Water Wells monuments are in, Military Tunnels get a refresh, the terrain gets rockier. This patch wipes the maps. Next week when we leave Early Access blueprints + maps will be wiped.

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Thursday, January 25, 2018
Devblog

Devblog 195

Game tips, fixes, Water Well monuments, viewmodel clothing, and more.

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