Rust Marque Logo
Blog Header Image
Thursday, December 3, 2015
Devblog

Devblog 89

Patch day is here, with lots of changes. The servers are wiping so the new dungeons can loom over the landscape. There's also procgen changes, you can rebind keys, the Eoka has had a buff, reloading is much snappier, and lots more.

Blog Header Image
Tuesday, December 1, 2015
Community

Community Update 68

What it's like to have a broken heart in Rust. If you have a heart, that is.

Blog Header Image
Thursday, November 26, 2015
Devblog

Devblog 88

We're working on improving the official servers, making underwater more interesting, the new dungeons and tunnels, and more. Also, our clouds now look pillowy as hell.

Blog Header Image
Tuesday, November 24, 2015
Community

Community Update 67

Come see the dead city of Titan. Also, Vertiigo hits 100k subs, there's some excellent machinima, and a look into the base voted most likely to be raided.

Blog Header Image
Thursday, November 19, 2015
Devblog

Devblog 87

Check out that new gun! The M249 is in. Along with major changes to the pumpjack (it's gone for now), some rifle nerfs, blueprint tweaks, building stability changes, and more.

Blog Header Image
Tuesday, November 17, 2015
Community

Community Update 66

A <strong>community</strong> concept for an alarm, a hugely successful charity event, a Rust-inspired gun, Darth Vader revisits Rust, and more.

Blog Header Image
Thursday, November 12, 2015
Devblog

Devblog 86

No patch, but the first look at the M249, a gun so powerful it can only be obtained by destroying a chopper. There's also the first look at the new human NPCs, a torch nerf, exploits crushed, building tweaks, and loads more.

Blog Header Image
Tuesday, November 10, 2015
Community

Community Update 65

A preview of <a href="https://www.rustafied.com/">Rustafied's</a> carnival themed <a href="http://www.charitablerust.com/">charity Rust</a> stream, coming this weekend. Plus a visit from Bob Ross, lots of art, and some fun ideas for the in-game camera tool

Blog Header Image
Thursday, November 5, 2015
Devblog

Devblog 85

Lots of home improvements this week. You now have arrow slits and shutters to protect your base (or gaze wistfully at sunsets through), and shelves to stack storage boxes on. We made doors and windows craftable, re-added the Stone Gate, fiddled with the building system, and loads more.

Stay up to date

To make sure you don't miss an update please add us to feedly
You can also access the rss feed for our news posts here

Newsletter

Recieve monthly updates straight to your inbox