Devblog 198
We're back, and this time we're bringing chainsaws, the SPAS-12 shotgun, new foliage, the first look at the new helicopter, and lots more. This patch wipes the maps, but your blueprints will carry over.
We're back, and this time we're bringing chainsaws, the SPAS-12 shotgun, new foliage, the first look at the new helicopter, and lots more. This patch wipes the maps, but your blueprints will carry over.
An update on our updates.
We leave Early Access with a graphics overhaul, give out Frog Boots for those who helped us in EA, and more.
Lots of world changes: Water Wells monuments are in, Military Tunnels get a refresh, the terrain gets rockier. This patch wipes the maps. Next week when we leave Early Access blueprints + maps will be wiped.
Game tips, fixes, Water Well monuments, viewmodel clothing, and more.
First look at a new monument, improved cheat reporting, optimizations, a new Hazmat Suit, and more.
New arrows, base damage visuals, trees, pants and more.
A very small post-holiday update: the Xmas event is over, the servers are wiped (though blueprints are saved), and work on new trees has begun.
Ho-ho... no! Before he was murdered, Santa delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more. This is it for us for 2017, we'll see you next year. Happy holidays!