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Changes

What’s changed on Rust in each patch.

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Features

  • Added Workbenches
  • Added Blueprints
  • Added ice lake monuments to the arctic biome
  • Added new road generation algorithm
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Improvements

  • Improved world serialization file format
  • More efficient world serialization compression
  • Improved water map encoding
  • Can no longer block ladders with certain barricades (concrete, stone and sandbag)
  • High external walls and gates require some space between parallel walls
  • Vending machine + shopfront cost reduction
  • Locked all items other than default blueprints
  • Improved bus stop and power substation spawn rules
  • T-shirt/longsleeve much cheaper don't require sewing kit
  • Can only repair items with blueprint
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Fixed

  • Fixed problems with drinking water from rivers and lakes
  • Invisible body no longer casting shadows on viewmodel
  • Fixed ambient occlusion around vegetation
  • Fixed player shadow projection noticeable on ceilings
  • Fixed sky reflection intensity mapping
  • Fixed motion blur ignored around on holosight reticle border
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Features

  • Added RAM usage to perf text
  • Can pick up empty furnaces
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Improvements

  • Updated EAC launcher
  • Only wooden ladders, twig foundation and twig floors can bypass building privilege
  • Tweaked barricade placement rules, damage volumes and collision meshes
  • Tweaked external wall and gate placement rules, damage volumes and collision meshes
  • Eliminated GC allocs from player model LOD refreshes
  • Increased external gate open and close animation speed
  • Raw and spoiled meat no longer goes straight to belt when picked up
  • Wooden ladders can be stacked to 5
  • Wooden ladders can be repaired
  • Furnace costs 100 wood less, spawns with no wood
  • Can pick up empty fridge
  • Can pick up empty large & small wood boxes
  • Can place shelves over existing boxes
  • Can change skins of boxes at repairbench
  • No longer need map item to open map
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Fixed

  • AK47 world model not displaying some skins correctly
  • Fixed parenting on bradley and heli loot crate fireballs
  • Fixed large furnace placement being blocked under floor grills
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Features

  • Test Vehicle (admin only) added
  • Added new EAC launcher
  • Chairs are mountable and provide 100% comfort
  • Added grass shadow casting feature
  • Added shadow quality option with new penumbra shadows feature
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Improvements

  • Made grass meshes size more realistic
  • Updated EAC SDK
  • Reduced managed memory usage
  • Overhauled entity parenting
  • Improved server side eye verification (less false positives)
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Fixed

  • Fixed Sentry/Helicopter shooting like a shotgun with low fps
  • Fixed world serialization checksum problems (loading times)
  • Fixed map exploit
  • Fixed flashlight attachment shadows all over the place bug
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Features

  • New tank sounds
  • Combat log now indicates when someone is killed or wounded
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Improvements

  • Download skins in the background rather than waiting for them in the loading screen
  • Updated EAC API & SDK (fixes "EAC Disconnected" error)
  • Client no longer stalls while spawning the map from cache
  • Eliminated some GC allocations from nested coroutines
  • Improved lighting: direct light now softer and ambient lighting less saturated
  • Improved shadow casting: reduced floating shadows and light leaking
  • Vending machines drop no loot + 25% increased health
  • Autoturrets no longer have magical long range after something is targeted
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Fixed

  • Occludable sound voice limiting perf fix
  • Fixed game manifest download sometimes silently failing
  • Fixed official server list sometimes being shown as empty
  • Fixed ragdoll messed up level of detail
  • Fixed fly swarm not following ragdoll
  • Fixed another error thrown by culling on RetrieveAndApplyVisibility
  • Fixed visibility error when joining a server after finishing a demo play
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Features

  • Upgraded to Unity 2017.1
  • Added Item Information Panels
  • Added Gas Station
  • Added Supermarket
  • Added monument placement priority (Launch Site)
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Improvements

  • Updated food items having missing sounds when consumed
  • More item description updates and fixes
  • Bradley can drop 12 tech trash in crates
  • Increased default map size to 4000
  • Improved cliff terrain texturing
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Fixed

  • Fixed Bradley shooting players through the rocket factory roof
  • Fixed scope/helmet overlays visible in third person
  • Fixed UI texture leak
  • Fixed crash when closing the game
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Removed

  • Removed crappy gather ability from swords etc

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