Devblog 193
New arrows, base damage visuals, trees, pants and more.
New arrows, base damage visuals, trees, pants and more.
A very small post-holiday update: the Xmas event is over, the servers are wiped (though blueprints are saved), and work on new trees has begun.
Ho-ho... no! Before he was murdered, Santa delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more. This is it for us for 2017, we'll see you next year. Happy holidays!
Season's beatings! Xmas has arrived in Rust.
Major changes incoming: Building 3.0, base upkeep, two new radtowns, procgen improvements, Hapis Island updates, and more. This patch wipes servers and blueprints. Enjoy!
Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more.
A first look at the junkyard, inventory and UI changes, half height walls, bulletproof glass, and more.
Trees now topple, but we've aimed for stability in other places.
Why we rolled back.