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Changes

What’s changed on Rust in each patch.

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Features

  • •
    Added Workbenches
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    Added Blueprints
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    Added ice lake monuments to the arctic biome
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    Added new road generation algorithm
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Improvements

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    Improved world serialization file format
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    More efficient world serialization compression
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    Improved water map encoding
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    Can no longer block ladders with certain barricades (concrete, stone and sandbag)
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    High external walls and gates require some space between parallel walls
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    Vending machine + shopfront cost reduction
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    Locked all items other than default blueprints
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    Improved bus stop and power substation spawn rules
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    T-shirt/longsleeve much cheaper don't require sewing kit
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    Can only repair items with blueprint
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Fixed

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    Fixed problems with drinking water from rivers and lakes
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    Invisible body no longer casting shadows on viewmodel
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    Fixed ambient occlusion around vegetation
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    Fixed player shadow projection noticeable on ceilings
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    Fixed sky reflection intensity mapping
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    Fixed motion blur ignored around on holosight reticle border
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Features

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    Added RAM usage to perf text
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    Can pick up empty furnaces
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Improvements

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    Updated EAC launcher
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    Only wooden ladders, twig foundation and twig floors can bypass building privilege
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    Tweaked barricade placement rules, damage volumes and collision meshes
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    Tweaked external wall and gate placement rules, damage volumes and collision meshes
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    Eliminated GC allocs from player model LOD refreshes
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    Increased external gate open and close animation speed
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    Raw and spoiled meat no longer goes straight to belt when picked up
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    Wooden ladders can be stacked to 5
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    Wooden ladders can be repaired
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    Furnace costs 100 wood less, spawns with no wood
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    Can pick up empty fridge
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    Can pick up empty large & small wood boxes
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    Can place shelves over existing boxes
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    Can change skins of boxes at repairbench
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    No longer need map item to open map
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Fixed

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    AK47 world model not displaying some skins correctly
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    Fixed parenting on bradley and heli loot crate fireballs
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    Fixed large furnace placement being blocked under floor grills
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Features

  • •
    Test Vehicle (admin only) added
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    Added new EAC launcher
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    Chairs are mountable and provide 100% comfort
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    Added grass shadow casting feature
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    Added shadow quality option with new penumbra shadows feature
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Improvements

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    Made grass meshes size more realistic
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    Updated EAC SDK
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    Reduced managed memory usage
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    Overhauled entity parenting
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    Improved server side eye verification (less false positives)
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Fixed

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    Fixed Sentry/Helicopter shooting like a shotgun with low fps
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    Fixed world serialization checksum problems (loading times)
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    Fixed map exploit
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    Fixed flashlight attachment shadows all over the place bug
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Features

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    New tank sounds
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    Combat log now indicates when someone is killed or wounded
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Improvements

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    Download skins in the background rather than waiting for them in the loading screen
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    Updated EAC API & SDK (fixes "EAC Disconnected" error)
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    Client no longer stalls while spawning the map from cache
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    Eliminated some GC allocations from nested coroutines
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    Improved lighting: direct light now softer and ambient lighting less saturated
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    Improved shadow casting: reduced floating shadows and light leaking
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    Vending machines drop no loot + 25% increased health
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    Autoturrets no longer have magical long range after something is targeted
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Fixed

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    Occludable sound voice limiting perf fix
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    Fixed game manifest download sometimes silently failing
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    Fixed official server list sometimes being shown as empty
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    Fixed ragdoll messed up level of detail
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    Fixed fly swarm not following ragdoll
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    Fixed another error thrown by culling on RetrieveAndApplyVisibility
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    Fixed visibility error when joining a server after finishing a demo play
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Features

  • •
    Upgraded to Unity 2017.1
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    Added Item Information Panels
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    Added Gas Station
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    Added Supermarket
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    Added monument placement priority (Launch Site)
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Improvements

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    Updated food items having missing sounds when consumed
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    More item description updates and fixes
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    Bradley can drop 12 tech trash in crates
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    Increased default map size to 4000
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    Improved cliff terrain texturing
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Fixed

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    Fixed Bradley shooting players through the rocket factory roof
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    Fixed scope/helmet overlays visible in third person
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    Fixed UI texture leak
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    Fixed crash when closing the game
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Removed

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    Removed crappy gather ability from swords etc

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