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Thursday, October 6, 2016
Devblog

Devblog 130

We all get double XP while we wait for the component system! Meanwhile, the new caves are taking shape, the Lighthouse is live, there's a recycler on pre-release, and more.

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Thursday, September 29, 2016
Devblog

Devblog 129

The prerelease branch gets everything unlocked (for now), iron sights are realigned, the happiest flamethrowing turret you've ever seen, and more.

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Thursday, September 22, 2016
Devblog

Devblog 128

See (and hear) inside the new caves, plus details on the component system, grass displacement returns, building notification is nerfed, there's a new Hazmat suit, and more.

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Thursday, September 15, 2016
Devblog

Devblog 127

Semi-Auto Pistol changes, optimisations, what we're doing with recoil, and more.

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Thursday, September 8, 2016
Devblog

Devblog 126

It's been a quiet week thanks to some of the team taking well-earned vaction time, but we've been working on important improvements to gunplay, as well as starting work on the new caves, polishing the Lighthouse, and more.

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Thursday, September 1, 2016
Devblog

Devblog 125

No more teasing: the graphics overhaul is here. Bind your screenshot key and have fun out there. We've also revamped the Military Tunnels, updated Savas, slid in an early version of the Lighthouse, added the new Bone Armour, hopefully fixed gamma hacking, and more... This patch wipes the servers. Enjoy the fresh meat.

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Thursday, August 25, 2016
Devblog

Devblog 124

The LR 300 Rifle is now in the game! Plus a look at the reworked Bone Armour and Lighthouses, sleeping bag tweaks, and more.

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Friday, August 19, 2016
Devblog

Devblog 123

Researching returns! Plus a look at the new dungeons, the new assault rifle, the future of the XP system, and more.

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Thursday, August 11, 2016
Devblog

Devblog 122

We've seen some impressive performance gains this week, so we hope you'll all receive those benefits. Let us know! Plus a look the Military Tunnels and the 'new' Lighthouse, some nice screenshots of the pending graphics update (above), and much more.

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