Devblog 141
Planters, Santa, and more.
Fixes, optimisations, the very far future of AI... and we got rid of Legacy.
Servers are wiped, caves are in.
A smaller blog than usual this week, but we have cheaper clothes, slower airdrops, the harbour is coming together, and more.
A bunch of balancing and fixes, the harbour is coming together, and more.
The new Hazmat Suit and food boxes are in. Plus a look at the new harbour, how to turn unwanted items into new items, and more.
XP is out, components are in, and radiation is back.
The first look at the new harbour, a step closer to the new component system, and more.