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Optimized item skin list loading when selecting items in the crafting menu
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Stripped several client only components from the server
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Optimized player mesh rebuild (players coming into view or ragdolls spawning)
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Added pooling to several clothing items that did not support it before
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Added pooling to player corpses and ragdolls
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Optimized player model bone remapping (ragdolls spawning)
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Optimized player model bone lookup (particularly during continuous gunfire)
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Added oilrig to Hapis
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Added super potato mode
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Codelocks now stack to 10
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Barricades now stack to 10
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Updated scientist visuals
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Tweaked waves: longer, less frequent & softer foam
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Improved water buoyancy performance by 35%
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Optimized water rendering across the board
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Improved performance for gunfire muzzle lights
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Backpacks now float
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Underwater crates untie twice as fast
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Fuel access on Minicopter restricted to pilot when in use
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Can recycle empty cans in recycler
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Water Jugs can be placed in fridges
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Salvaged Axe harvests more animal flesh
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Improved laser visuals
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Reduced flashlight shadow bleeding
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Thompson can now take Flashlight or Lasersight
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Minicopters now slowly decay when indoors
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Explosive ammo can be heard much farther away
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Explosive ammo causes weapons and silencers to lose condition faster
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Improved tracer visuals
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Compound bow in line with Hunting Bow when not charged (and cheaper)
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Muzzle brake reduces damage by 20%
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Added fractional reloading
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Can no longer use weapons in deflated hot air balloon canvas
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Can no longer see through deflated hot air balloon canvas
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Fixed FOV zoom bugs when using a non default FOV
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Pistols + Shotguns have less zoom
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Added Grenade Launcher
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Added Combat Knife
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Sam Site now requires electricity
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Fixed Sam Site targeting bugs and shooting through walls
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Improved muzzle flash performance and visuals
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Improved Simple Sight crosshair
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Holosight provides an accuracy bonus and 2x zoom factor
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AI takes less damage when mounted
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Heavy Plate Armor provides more explosive protection
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Heavy Plate Helmet obscures vision less
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Added "Admire" animation button to workshop
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FOV clamped is now 70-90