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                            Fixed gather amounts being inaccurate on HUD 
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                            Fixed NPCs showing in the report list 
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                            Fixed main menu only showing one friend 
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                            Fixed hitching when opening map 
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                            •
                            Fixed that servers needed a restart before newly released skins could be used 
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                            •
                            Fixed health bars not updating when buildings are repaired via upkeep 
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                            •
                            Fixed being able to walk far away while looting 
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                            Fixed ore bonus nodes doing pointless position update ticks 
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                            Fixed field rocks sometimes overlapping monuments 
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                            •
                            Fixed some floating rocks near monuments 
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                            •
                            Fixed sometimes falling through terrain near monuments 
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                            Fixed rare world checksum mismatch on certain seeds 
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                            •
                            Fixed exploits to dive underneath terrain 
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                            Fixed some rock terrain adjustments having reverted 
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                            Fixed skin selection icons not refreshing until clicked 
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                            •
                            Junkpile scientists no longer hover above ground 
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                            •
                            Hapis - Fixed some out of bounds exploits 
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                            •
                            Hapis - Fixed junkpile spawns on cliff edges 
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                            •
                            Fixed gap in Garage door which allowed traps to be trigged through 
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                            •
                            Fixed blueprint read not using master sound 
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                            Fixed flame turret  been trigger through walls 
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                            Pubic hair clipping through clothing 
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                            Broken wrists on some clothing items 
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                            Placement guides not showing underwater looking from above 
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                            Z-fighting in stomped grass when grass displacement is enabled 
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                            Particle shadowing inside caves and interiors 
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                            Argument exception in motion blur 
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                            Number overflow in occlusion culling 
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                            Null reference exception in MaterialColorLerp 
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                            River UV stretching in direction of flow 
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                            Crash in terrain texturing initialization 
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                            Fixed skin shading when in shadow 
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                            •
                            Foliage biome tinting 
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                            •
                            Fixed Chainsaw chain direction 
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                            Fixed garage door culling at short range when gfx settings low 
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                            •
                            Fixed thrown objs impacting vehicle they were thrown from