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Changes
What’s changed on Rust in each patch.
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Patch Name
Devblog 70
Changelist Title
Changelog
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Thursday, July 23, 2015
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Features
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Added pump jack
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Added Large Furnace
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Added Crossbow
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Added Mace
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Added Cleaver
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Added Longsword
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Added extra checks to prevent looting through walls
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Added measures to nerf hip shooting accuracy
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Added More Clothes
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Added trackir.refresh and trackir.recenter console commands
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Added support for the third TrackIR head rotation axis
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Added rain to the arid biome (less intense than the rain in other biomes)
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Added shadow light count slider to F2 menu (specifies the number of lights, in addition to the sun, that cast shadows - greatly impacts performance)
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Improvements
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Most firearms take High Quality Metal instead of Metal Fragments now.
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Armored Tier requires High Quality Metal
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Metal Facemask & Metal Chestpiece require High Quality metal
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You can get High Quality metal from smelting High Quality Metal Ore
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You can pretty much only get High Quality Metal Ore from a mining quarry
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Nerfed Spear
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New Clothes Shader
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New Skin Shader
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Players aren't allowed in a server if they're using family share and the owner is banned
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Inventory menu shows clothes protection properties
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Head view direction is now networked to other clients
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TrackIR now automatically refreshes when opening the F2 menu
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Allowed for more head rotation freedom when looking around
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Ambient sounds are now synchronized on all clients
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Reduced overall rain probability by a third
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Rain in tundra and arid biomes tends to be slightly more intense
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Made player movement climbing state slightly less forgiving
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Fixed
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Fixed client regularly sending invalid steam inventories to server
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Fixed clothing not always updating on the player model in the inventory
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Fixed harvested food not dissapearing straight away
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Fixed barrels in radtowns sometimes being spawned underground
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Fixed errors related to radtown loot spawns during server load
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Fixed error spam if graphics.shadowlights was less than 0
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Fixed a bug that could prevent players climbing a ladder from triggering the ladder animation state
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Fixed airfield hangars and warehouse floating above ground
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Fixed beachside trees being allowed to spawn on cliffs (trees that are loaded from the savegame can still be on cliffs until the next wip
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