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Updated colliders of large hero trees in the swamps to be more accurate, easier to build around
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Fixed areas of the Military Tunnels not inflicting any radiation
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Fixed several monuments sometimes being flooded
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Fixed a large amount of stairs colliders that were stee-through but not shoot-through
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Fixed puzzle bypasses at Trainyard
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Fixed a large amount of 'low object quality settings' visual exploits around monuments
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Fixed the 'red pipe of death' at Launch Site, where velocity could kill you
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Fixed Launch Site south puzzle door exploit
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Fixed exploit where you could jump inside vents at various monuments to gain peak advantage
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Fixed some props that allowed exploitable one way shooting (oilrig in particular)
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Fixed getting stuck inside Outpost/Compound decor by the way of roofs
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Fixed an issue whereby dropping items on the floor in Water Treatment Plant would not let you pick them up
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Fixed an exploit at Water Treatment Plant allowing to skip green card puzzle steps
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Fixed Out of Bounds/fly hack violations issues around Water Treatment Plant sewer tunnels
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Fixed Out of Bounds/fly hack violations issues inside Launch Site tunnels happenning on certain seeds
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Fixed exploits at both oilrigs whereby players would swim up pipes to gain advantage
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Fixed being unable to harvest trees around some monuments
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Fixed Giant Excavator mining the wrong resource when mining Metal Fragments
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Fixed dropped items falling into Bandit Camp shop keepers cabins
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Roadside props LOD distances now cull later, preventing revealing players hiding behind them
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Extended cover props LOD distances at Airfield to ensure players remain hidden behind them
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Various fixes for poker gameplay
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Electrical counter font size now scales smaller when the number doesn't fit
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When dismounting the Work Cart train seat, sometimes the player's view angle would be incorrect. This is now fixed
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Fixed horse trough sometimes not affecting decay time when a horse eats from it
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Fixed belt items sometimes being visible in a players hand even if the item wasn't equipped
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Fixed tree billboards sometimes getting stuck and sticking around forever
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Fixed first person lights/particle effects still being visible when gesturing